Maelstrom effect

from :::wip/works 2013. 2. 11. 15:25


maelstrom references



When I decided to make this effects using Houdini, my goal was...

1. using VOP for deforming the swirling geometry
2. make own ocean shader
3. think procedural process

Here is my work in process...


1. network



2. test render image


':::wip > works' 카테고리의 다른 글

[Whale Jump] Whale Jump simulation test  (0) 2013.08.16
Erosion hand  (1) 2013.07.16
Frost effect  (1) 2013.07.16
,