':::wip/works'에 해당되는 글 4건

  1. [Whale Jump] Whale Jump simulation test 2013.08.16
  2. Erosion hand 1 2013.07.16
  3. Frost effect 1 2013.07.16
  4. Maelstrom effect 2013.02.11

Whale jump simulation test from Kyung Min Kim on Vimeo.


This is just main simulation, no mist, secondary splash, geometry mesh.



':::wip > works' 카테고리의 다른 글

Erosion hand  (1) 2013.07.16
Frost effect  (1) 2013.07.16
Maelstrom effect  (0) 2013.02.11
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Erosion hand

from :::wip/works 2013. 7. 16. 14:53

[R&D] erosion hand from Kyung Min Kim on Vimeo.



work in progress...

':::wip > works' 카테고리의 다른 글

[Whale Jump] Whale Jump simulation test  (0) 2013.08.16
Frost effect  (1) 2013.07.16
Maelstrom effect  (0) 2013.02.11
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Frost effect

from :::wip/works 2013. 7. 16. 14:52

[R&D] frost effect from Kyung Min Kim on Vimeo.



':::wip > works' 카테고리의 다른 글

[Whale Jump] Whale Jump simulation test  (0) 2013.08.16
Erosion hand  (1) 2013.07.16
Maelstrom effect  (0) 2013.02.11
,

Maelstrom effect

from :::wip/works 2013. 2. 11. 15:25


maelstrom references



When I decided to make this effects using Houdini, my goal was...

1. using VOP for deforming the swirling geometry
2. make own ocean shader
3. think procedural process

Here is my work in process...


1. network



2. test render image


':::wip > works' 카테고리의 다른 글

[Whale Jump] Whale Jump simulation test  (0) 2013.08.16
Erosion hand  (1) 2013.07.16
Frost effect  (1) 2013.07.16
,